Are you talking about this block?
void OrbiterRenderer_SDL::RenderText(string &TextToDisplay,DesignObjText *Text,TextStyle *pTextStyle, PlutoPoint point)
{
PLUTO_SAFETY_LOCK(cm,OrbiterLogic()->m_ScreenMutex);
SDL_Rect TextLocation;
TextLocation.x = point.X + Text->m_rPosition.X;
TextLocation.y = point.Y + Text->m_rPosition.Y;
TextLocation.w = Text->m_rPosition.Width;
TextLocation.h = Text->m_rPosition.Height;
#ifdef WIN32
#ifdef WINCE
string BasePath = "C:\\Windows\\Fonts";
#else
char pWindowsDirector[MAX_PATH];
GetWindowsDirectory(pWindowsDirector, MAX_PATH);
string BasePath = string(pWindowsDirector) + "\\Fonts";
#endif
#else
string BasePath="/usr/share/fonts/truetype/msttcorefonts";
#endif //win32
The path in "string BasePath" is correct there.