Author Topic: New UI1 Orbiter skin  (Read 54403 times)

tschak909

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Re: New UI1 Orbiter skin
« Reply #90 on: March 31, 2011, 07:13:35 pm »
Ok, just checked with Possy...

Let's try with my creds. Please log on and /msg me. I will give you my creds.

After you get them, you can select all the tables in the designer repo
do an sqlcvs diff in web admin.
be sure to add a comment, this is a big batch.

Look over everything as best you can, and if it looks okay, then check in.

Let me know when the stuff is checked in, and I will verify the integrity of the database, and we can go from there. :)

-Thom

totallymaxed

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Re: New UI1 Orbiter skin
« Reply #91 on: March 31, 2011, 08:23:06 pm »
Just a heads-up for anyone working on Skins;

http://forum.linuxmce.org/index.php?topic=11582.msg80407#msg80407

All the best


Andrew
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DragonK

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Re: New UI1 Orbiter skin
« Reply #92 on: March 31, 2011, 08:48:04 pm »
Just a heads-up for anyone working on Skins;

http://forum.linuxmce.org/index.php?topic=11582.msg80407#msg80407

All the best


Andrew

Andrew,

I saw that thread, but does it mean that what I'm currently working on, will be a waste?

Karel

totallymaxed

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Re: New UI1 Orbiter skin
« Reply #93 on: March 31, 2011, 09:02:28 pm »
Andrew,

I saw that thread, but does it mean that what I'm currently working on, will be a waste?

Karel

No not at all. What we are aiming for is a new Proxy_Orbiter + Touch Orbiter and as a baseline they should be perfectly happy with an existing UI skin... ie Basic, your or any other UI1 style skin. You may not automatically get all of the dynamic UI elements (ie dynamic scrolling lists, sliders etc etc) but your Skin should work without breakages with the new Orbiters. Beyond that to get the full value of the new code you may need to make some changes/adjustments but these will still be changes to your existing Skin not a complete re-write.

We need UI designers to buy into this and we need to have it  happen with as little 'pain' as possible...people building new Orbiters have the most work to do initially and thats why we will deliver two different Orbiters + source code when we release ie iOS & Qt Orbiters...because we realise they need to see something that implements this stuff to gain confidence that re-writing their Orbiter code is worth the effort.

Join us in the other thread if you have any more questions... apologies for hi-jacking your thread!

All the best


Andrew
Andy Herron,
CHT Ltd

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@herron on Twitter, totallymaxed+inquiries@gmail.com via email or PM me here.

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Get RaspSqueeze-CEC or Raspbmc-CEC for Dianemo/LinuxMCE: http://wp.me/P4KgIc-5P

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