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Installation issues / iPhone4/iPodTouch4 - Orbiter, full resolution solution...
« on: May 07, 2011, 05:42:35 pm »
Hi all -
I've got an iPodTouch4 that's been running in the reduced-res mode (480x320). I'm not sure if the full-res mode (960x480) has been implemented yet (seem to recall there still issues getting it working).
I've just made these changes below, and the full-res version is now running on my system, and it looks very nice. (Very sharp/clear text).
In these files:
/var/www/lmce-admin/weborbiter/
login.html
weborbiter.html
weborbiter_select.html
Change this line:
<meta name="viewport" content="width = device-width, user-scalable=no, initial-scale=1.0, minimum-scale=1.0, maximum-scale=1.0" />
To this:
<meta name="viewport" content="width = device-width, user-scalable=no, initial-scale=0.5, minimum-scale=0.5, maximum-scale=0.5" />
I believe the iPhone4/iPodTouch4 do an automatic doubling of the scale, so setting the scale to 0.5, causes it to ultimately be 1.0 on the device.
This might not be the proper way to address fix this, but if you've only got iPhone4 orbiters, this is a quick way to get full-res to work. :-)
I've got an iPodTouch4 that's been running in the reduced-res mode (480x320). I'm not sure if the full-res mode (960x480) has been implemented yet (seem to recall there still issues getting it working).
I've just made these changes below, and the full-res version is now running on my system, and it looks very nice. (Very sharp/clear text).
In these files:
/var/www/lmce-admin/weborbiter/
login.html
weborbiter.html
weborbiter_select.html
Change this line:
<meta name="viewport" content="width = device-width, user-scalable=no, initial-scale=1.0, minimum-scale=1.0, maximum-scale=1.0" />
To this:
<meta name="viewport" content="width = device-width, user-scalable=no, initial-scale=0.5, minimum-scale=0.5, maximum-scale=0.5" />
I believe the iPhone4/iPodTouch4 do an automatic doubling of the scale, so setting the scale to 0.5, causes it to ultimately be 1.0 on the device.
This might not be the proper way to address fix this, but if you've only got iPhone4 orbiters, this is a quick way to get full-res to work. :-)