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Feature requests & roadmap / Re: Would it be possible to run a headless Windows gaming PC?
« on: August 30, 2009, 05:52:59 pm »
I've seen video of the OnLive service running over the internet, with minimal lag. That's what made me think this was possible: if they can do it over the internet, I thought I could do it at home. I'm signed up for the beta, as soon as they release it, I guess we'll see if theirs works as they've been showing.
Thank you for the response.
EDIT: I also forgot to mention, a few hours before I posted this idea, I was playing Fatal Labyrinth (a roguelike) on a genesis emulator on my computer, and to play it (since I can't find good 360 controller drivers that work with MacOS 10.6) I was using my iPod to VNC into my computer. Moral of the story: turn-based games don't care about latency.
Thank you for the response.
EDIT: I also forgot to mention, a few hours before I posted this idea, I was playing Fatal Labyrinth (a roguelike) on a genesis emulator on my computer, and to play it (since I can't find good 360 controller drivers that work with MacOS 10.6) I was using my iPod to VNC into my computer. Moral of the story: turn-based games don't care about latency.