Hi all -
I've got an iPodTouch4 that's been running in the reduced-res mode (480x320). I'm not sure if the full-res mode (960x480) has been implemented yet (seem to recall there still issues getting it working).
I've just made these changes below, and the full-res version is now running on my system, and it looks very nice. (Very sharp/clear text).
In these files:
/var/www/lmce-admin/weborbiter/
login.html
weborbiter.html
weborbiter_select.html
Change this line:
<meta name="viewport" content="width = device-width, user-scalable=no, initial-scale=1.0, minimum-scale=1.0, maximum-scale=1.0" />
To this:
<meta name="viewport" content="width = device-width, user-scalable=no, initial-scale=0.5, minimum-scale=0.5, maximum-scale=0.5" />
I believe the iPhone4/iPodTouch4 do an automatic doubling of the scale, so setting the scale to 0.5, causes it to ultimately be 1.0 on the device.
This might not be the proper way to address fix this, but if you've only got iPhone4 orbiters, this is a quick way to get full-res to work. :-)
A better idea would be to change the resolution in webadmin for your weborbiter device.
Quote from: jman7 on May 07, 2011, 05:42:35 PM
Hi all -
I've got an iPodTouch4 that's been running in the reduced-res mode (480x320). I'm not sure if the full-res mode (960x480) has been implemented yet (seem to recall there still issues getting it working).
I've just made these changes below, and the full-res version is now running on my system, and it looks very nice. (Very sharp/clear text).
In these files:
/var/www/lmce-admin/weborbiter/
login.html
weborbiter.html
weborbiter_select.html
Change this line:
<meta name="viewport" content="width = device-width, user-scalable=no, initial-scale=1.0, minimum-scale=1.0, maximum-scale=1.0" />
To this:
<meta name="viewport" content="width = device-width, user-scalable=no, initial-scale=0.5, minimum-scale=0.5, maximum-scale=0.5" />
I believe the iPhone4/iPodTouch4 do an automatic doubling of the scale, so setting the scale to 0.5, causes it to ultimately be 1.0 on the device.
This might not be the proper way to address fix this, but if you've only got iPhone4 orbiters, this is a quick way to get full-res to work. :-)
I would suggest downloading the Dianemo iOS Orbiter 1.1 from the Apple App store - its a free download. Our iOS app will run at full resolution on all iOS devices. See the Wiki here for some additional info on the new 1.1 release; http://wiki.linuxmce.org/index.php/Dianemo_iOS_Orbiter (http://wiki.linuxmce.org/index.php/Dianemo_iOS_Orbiter)
All the best
Andrew
Nice!
Cheers.