Author Topic: iPhone/iPod Touch Orbiter?  (Read 21923 times)

wierdbeard65

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Re: iPhone/iPod Touch Orbiter?
« Reply #45 on: August 26, 2009, 04:19:46 pm »
Not sure if you're being sarcastic. As I understand it, it's illegal to install MacOSX on pc hardware (partly due to DMCA). If it happened by fluke however, you'd be off the hook.
Oh! I see.

Humm, well looking at various sites (including some of the 95,300) opinion seems divided on that one. Certainly a licensed copy of the OS is required, but once you have this, some posts suggest you're home and dry.

As I can't afford to:-

a) Buy a mac
b) Spend any time in jail / pay hefty fines
c) Spend a huge amount of time and effort (and money) just trying to get a useable build environment up and running. (For me, useable means it MUST be based on my windoze laptop.)

I guess I'd better play safe and back out of the running for this one. Sorry guys.

If things change and I'm able to get a working and useable Mac in the future, I'll re-visit this (or if Apple release an SDK for Windoze).

In the meantime, if someone else manages it and puts it up on AppStore, I'll gratefully download a copy!
Paul
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davegravy

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Re: iPhone/iPod Touch Orbiter?
« Reply #46 on: August 26, 2009, 04:44:48 pm »
I'm in about the same predicament. My girlfriend's co-worker is an iphone app developer... maybe i'll see if I can entice him.

hari

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Re: iPhone/iPod Touch Orbiter?
« Reply #47 on: August 26, 2009, 04:45:47 pm »
It depends where you are located. DMCA is US stuff, and e.g. the EULA in the box that wants to prevent you from installing this on non-apple computers is invalid in germany. Usage of the EFI boot cd can be "special", i did not try that myself, just heard rumors that it shall work fine.

br, Hari
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davegravy

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Re: iPhone/iPod Touch Orbiter?
« Reply #48 on: September 17, 2009, 04:41:24 pm »
How much more interest/money is needed to make this enough of a priority that it gets somewhat immediate attention? I see from the svn that it hasn't been touched in 5 months.

posde

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Re: iPhone/iPod Touch Orbiter?
« Reply #49 on: September 17, 2009, 05:01:38 pm »
How much more interest/money is needed to make this enough of a priority that it gets somewhat immediate attention? I see from the svn that it hasn't been touched in 5 months.

Well, it is not on the top list of priorities. And it won't until after the release of 810. At least from me. Also, I don't own such a device, so for me, it was a pure fun exercise.

nasmith1985

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Re: iPhone/iPod Touch Orbiter?
« Reply #50 on: September 26, 2009, 08:32:11 pm »
Just curious if any headway had been made on this project. I've never programmed for the iPhone before, but am interested in learning. I would definitely be interested in an orbiter for my iPhone.

posde

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Re: iPhone/iPod Touch Orbiter?
« Reply #51 on: September 26, 2009, 09:57:22 pm »
no

mardibloke

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Re: iPhone/iPod Touch Orbiter?
« Reply #52 on: September 29, 2009, 06:50:07 pm »

Start another thread/vote for Windows Mobile 6.

Andrew

Not only a 'few' Windows Mobile devices already out there, but cheap to pick up a decent Windows Mobile device second hand.  Or even pick up new Windows Mobile devices that have been out of a couple of years, cheap enough.
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wunderfrekk

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Re: iPhone/iPod Touch Orbiter?
« Reply #53 on: October 11, 2009, 10:31:39 am »
I'll be happy to make the friggin' thing for free...
Adobe just released Flash CS5 and one feature is to generate an Iphone/iPod app automatically.
Shouldn't be too hard to embed a search for linuxMCE on the local network to the source...

But hey... I'll also be happy if someone beats me to it... Hehe

totallymaxed

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Re: iPhone/iPod Touch Orbiter?
« Reply #54 on: October 11, 2009, 12:51:43 pm »
I'll be happy to make the friggin' thing for free...
Adobe just released Flash CS5 and one feature is to generate an Iphone/iPod app automatically.
Shouldn't be too hard to embed a search for linuxMCE on the local network to the source...

But hey... I'll also be happy if someone beats me to it... Hehe

Go for it...but don't underestimate the complexity of the job the Orbiter does ;-)

Andrew
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tschak909

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Re: iPhone/iPod Touch Orbiter?
« Reply #55 on: October 11, 2009, 02:34:19 pm »
Also keep in mind, that mobile orbiters currently REQUIRE that the phone in question support RFCOMM in the bluetooth stack, to transfer all data.

This is a much bigger task than would first appear.

-Thom

totallymaxed

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Re: iPhone/iPod Touch Orbiter?
« Reply #56 on: October 11, 2009, 03:17:29 pm »
Also keep in mind, that mobile orbiters currently REQUIRE that the phone in question support RFCOMM in the bluetooth stack, to transfer all data.

This is a much bigger task than would first appear.

-Thom

I would suggest that on iPhone/iPod Touch that WiFi is the better route to go.

Andrew
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tschak909

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Re: iPhone/iPod Touch Orbiter?
« Reply #57 on: October 11, 2009, 03:31:05 pm »
You'll lose the presence detection/follow me.

In the end, a hybrid will need to be developed for Mobile Internet Devices (MID), which I also place iPhone in this category, which will use the Bluetooth, talking to the Orbiter PlugIn for presence detection, and using wifi for everyting else.

-Thom

totallymaxed

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Re: iPhone/iPod Touch Orbiter?
« Reply #58 on: October 11, 2009, 03:50:48 pm »
You'll lose the presence detection/follow me.

In the end, a hybrid will need to be developed for Mobile Internet Devices (MID), which I also place iPhone in this category, which will use the Bluetooth, talking to the Orbiter PlugIn for presence detection, and using wifi for everyting else.

-Thom

Sure we loose BlueTooth presence detection...but like the N800 we gain more usability and reliability too.

Andrew
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tschak909

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Re: iPhone/iPod Touch Orbiter?
« Reply #59 on: October 11, 2009, 03:52:02 pm »
again, read what else I put in that paragraph. I have a solution for that.

-Thom