Author Topic: iPhone/iPod Touch Orbiter?  (Read 40652 times)

hari

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Re: iPhone/iPod Touch Orbiter?
« Reply #45 on: August 26, 2009, 04:45:47 pm »
It depends where you are located. DMCA is US stuff, and e.g. the EULA in the box that wants to prevent you from installing this on non-apple computers is invalid in germany. Usage of the EFI boot cd can be "special", i did not try that myself, just heard rumors that it shall work fine.

br, Hari
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davegravy

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Re: iPhone/iPod Touch Orbiter?
« Reply #46 on: September 17, 2009, 04:41:24 pm »
How much more interest/money is needed to make this enough of a priority that it gets somewhat immediate attention? I see from the svn that it hasn't been touched in 5 months.

posde

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Re: iPhone/iPod Touch Orbiter?
« Reply #47 on: September 17, 2009, 05:01:38 pm »
How much more interest/money is needed to make this enough of a priority that it gets somewhat immediate attention? I see from the svn that it hasn't been touched in 5 months.

Well, it is not on the top list of priorities. And it won't until after the release of 810. At least from me. Also, I don't own such a device, so for me, it was a pure fun exercise.

nasmith1985

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Re: iPhone/iPod Touch Orbiter?
« Reply #48 on: September 26, 2009, 08:32:11 pm »
Just curious if any headway had been made on this project. I've never programmed for the iPhone before, but am interested in learning. I would definitely be interested in an orbiter for my iPhone.

posde

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Re: iPhone/iPod Touch Orbiter?
« Reply #49 on: September 26, 2009, 09:57:22 pm »
no

mardibloke

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Re: iPhone/iPod Touch Orbiter?
« Reply #50 on: September 29, 2009, 06:50:07 pm »

Start another thread/vote for Windows Mobile 6.

Andrew

Not only a 'few' Windows Mobile devices already out there, but cheap to pick up a decent Windows Mobile device second hand.  Or even pick up new Windows Mobile devices that have been out of a couple of years, cheap enough.
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wunderfrekk

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Re: iPhone/iPod Touch Orbiter?
« Reply #51 on: October 11, 2009, 10:31:39 am »
I'll be happy to make the friggin' thing for free...
Adobe just released Flash CS5 and one feature is to generate an Iphone/iPod app automatically.
Shouldn't be too hard to embed a search for linuxMCE on the local network to the source...

But hey... I'll also be happy if someone beats me to it... Hehe

totallymaxed

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Re: iPhone/iPod Touch Orbiter?
« Reply #52 on: October 11, 2009, 12:51:43 pm »
I'll be happy to make the friggin' thing for free...
Adobe just released Flash CS5 and one feature is to generate an Iphone/iPod app automatically.
Shouldn't be too hard to embed a search for linuxMCE on the local network to the source...

But hey... I'll also be happy if someone beats me to it... Hehe

Go for it...but don't underestimate the complexity of the job the Orbiter does ;-)

Andrew
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tschak909

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Re: iPhone/iPod Touch Orbiter?
« Reply #53 on: October 11, 2009, 02:34:19 pm »
Also keep in mind, that mobile orbiters currently REQUIRE that the phone in question support RFCOMM in the bluetooth stack, to transfer all data.

This is a much bigger task than would first appear.

-Thom

totallymaxed

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Re: iPhone/iPod Touch Orbiter?
« Reply #54 on: October 11, 2009, 03:17:29 pm »
Also keep in mind, that mobile orbiters currently REQUIRE that the phone in question support RFCOMM in the bluetooth stack, to transfer all data.

This is a much bigger task than would first appear.

-Thom

I would suggest that on iPhone/iPod Touch that WiFi is the better route to go.

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tschak909

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Re: iPhone/iPod Touch Orbiter?
« Reply #55 on: October 11, 2009, 03:31:05 pm »
You'll lose the presence detection/follow me.

In the end, a hybrid will need to be developed for Mobile Internet Devices (MID), which I also place iPhone in this category, which will use the Bluetooth, talking to the Orbiter PlugIn for presence detection, and using wifi for everyting else.

-Thom

totallymaxed

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Re: iPhone/iPod Touch Orbiter?
« Reply #56 on: October 11, 2009, 03:50:48 pm »
You'll lose the presence detection/follow me.

In the end, a hybrid will need to be developed for Mobile Internet Devices (MID), which I also place iPhone in this category, which will use the Bluetooth, talking to the Orbiter PlugIn for presence detection, and using wifi for everyting else.

-Thom

Sure we loose BlueTooth presence detection...but like the N800 we gain more usability and reliability too.

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tschak909

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Re: iPhone/iPod Touch Orbiter?
« Reply #57 on: October 11, 2009, 03:52:02 pm »
again, read what else I put in that paragraph. I have a solution for that.

-Thom

totallymaxed

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Re: iPhone/iPod Touch Orbiter?
« Reply #58 on: October 11, 2009, 04:49:10 pm »
again, read what else I put in that paragraph. I have a solution for that.

-Thom

Yep...Hybrid is cool. But lets get an Orbiter up on the iPhone as the top priority ;-)
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craasch

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Re: iPhone/iPod Touch Orbiter?
« Reply #59 on: October 13, 2009, 05:26:46 pm »
kinda funny, I did a proof of concept with a friend, sending DCE messages from the iphone. It took us less than an evening to control the lights with a few buttons. Sure, this is no full Orbtier yet, but I really wonder why nobody takes some effort here if so many ppl want this iOrbiter..

br, Hari

Can you share any of the code as to how you formatted the DCE messages, or point me to some docs.  I've just had trouble getting over the initial hurdle of understanding the communication methods.