Just for clarity, as I understand it. Xine player isn't really used in LMCE. The xine player on the desktop is really just a GUI around xinelib - just libraries, the GUI pulls them altogether into a useable tool. LMCE doesn't use that GUI, it has Xine_Wrapper, which is a piece of code written specifically to integrate the xinelib functions into LMCE. The libraries used are the same, but actual tool/program/application is completely different, and so things you can do on the desktop do not necessarily translate to how they work in LMCE, depends on whether whoever wrote Xine_Wrapper included that particular functionality, even though the libraries themselves are still capable.