Author Topic: sound alert  (Read 655 times)


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sound alert
« on: February 11, 2014, 02:37:45 pm »
How can I send a message with sendmessage to play a sound alert without interrupting the current state of the MD/orbiter (it can stop playing as long as it continues afterwards)



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Re: sound alert
« Reply #1 on: February 11, 2014, 04:37:50 pm »
There is an implementation of this in MH Play Media, where you set the Resume flag.

However, in its current state, it does not work properly, and needs engineering time to debug and fix.