Author Topic: qOrbiter Skin - first design  (Read 10340 times)

polly

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qOrbiter Skin - first design
« on: September 04, 2012, 12:13:37 am »
Hey....

i'm working on my own qOrbiter skin.
Currently i'm playing with Photoshop get the basic design.

here you will find a few screens with a little description:

http://dokuwiki.knallimall.org/de/linuxmce_qorbiter

Would be great to read your comments ...

Cheers,
ochorocho

golgoj4

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Re: qOrbiter Skin - first design
« Reply #1 on: September 04, 2012, 12:47:43 am »
i like it so far. show me moar!!

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phenigma

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Re: qOrbiter Skin - first design
« Reply #2 on: September 04, 2012, 02:04:27 am »
Very nice so far!

JaseP

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Re: qOrbiter Skin - first design
« Reply #3 on: September 04, 2012, 04:53:27 am »
I like the almost steam-punk icons...
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RayBe

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Re: qOrbiter Skin - first design
« Reply #4 on: September 04, 2012, 08:53:21 am »
Looking very nice, i am curious on how you want to do the floor plans, media navigation and media file grids.
Makes me wanna see more :)
Keep up the good work.

br,
Raymond
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Re: qOrbiter Skin - first design
« Reply #5 on: September 04, 2012, 01:40:12 pm »
Looking very nice, i am curious on how you want to do the floor plans

Agree, very nice...

And i'm also very interested to see how the floor plans will evolve.
I'm using LinuxMCE mostly for home automation, so...
Version: linuxMCE 1004 (v 2012-07-01)
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Server: MSI MS-7519 / E7400 2,8GB / 4GB / SSD 60GB / Radeon HD4350 / RTL8111 - 3C905C-TX
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tschak909

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Re: qOrbiter Skin - first design
« Reply #6 on: September 04, 2012, 07:05:12 pm »
It's a nice design, the only thing I may suggest, is that the icons be drawn by the same artist, so as to have consistency. The icon images do not look consistent, different lighting, styling, etc. Consistency is _exceedingly_ important, and makes the difference between a good design, and an exceptional one.

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bongowongo

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Re: qOrbiter Skin - first design
« Reply #7 on: September 04, 2012, 07:31:29 pm »
It's a nice design, the only thing I may suggest, is that the icons be drawn by the same artist, so as to have consistency. The icon images do not look consistent, different lighting, styling, etc. Consistency is _exceedingly_ important, and makes the difference between a good design, and an exceptional one.

-Thom

Yes I agree. e.g. imho the telephony icon really jumps out.

polly

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Re: qOrbiter Skin - first design
« Reply #8 on: September 04, 2012, 07:51:40 pm »
Hey ....

thanks for your response.
Except the climate icon, its one icon set!
As you may know, its really difficult to find free, good looking, reasonable sized, icon sets that cover most of the buttons needed for LinuxMCE ...

If you know a good icon set let me know :-)

@tschak909, you are right, good consistent icons are the base of a good design. Icons will be the main issue on that design.


ochorocho
 

bongowongo

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Re: qOrbiter Skin - first design
« Reply #9 on: September 04, 2012, 08:05:50 pm »
Hey ....

thanks for your response.
Except the climate icon, its one icon set!
As you may know, its really difficult to find free, good looking, reasonable sized, icon sets that cover most of the buttons needed for LinuxMCE ...

If you know a good icon set let me know :-)

@tschak909, you are right, good consistent icons are the base of a good design. Icons will be the main issue on that design.


ochorocho
 

LoL
So I guessed the wrong one.
Still I think the telephone is too much.

polly

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Re: qOrbiter Skin - first design
« Reply #10 on: September 04, 2012, 08:14:45 pm »
i already asked a professional designer to do some photoshop magic to create a consistent Icon set.
This will take it's time.

For now i'm good with this icon set, till there is the new one.

Next screen users want to se is floorplan i guess...

golgoj4

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Re: qOrbiter Skin - first design
« Reply #11 on: September 05, 2012, 04:00:27 am »
yeah because my current one is fugleeeeeee!



seriously, keep up the good work.

-golgoj4
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polly

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Re: qOrbiter Skin - first design
« Reply #12 on: September 05, 2012, 09:27:59 am »
hey ...

i have to rethink the menu. i missed the function to open the floorplan.

i think about opening the floorplan doing a double click on the main icon. good or bad? ;-)

ochorocho

posde

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Re: qOrbiter Skin - first design
« Reply #13 on: September 05, 2012, 12:07:43 pm »
Floorplan in Orbiter is used by clicking on the main icon. Double clicking is no option for qOrbiter.

polly

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Re: qOrbiter Skin - first design
« Reply #14 on: September 05, 2012, 12:13:22 pm »
What a Bummer! ...
:-(

ok ... i'll provide a new Navigation fot that screen asap: http://dokuwiki.knallimall.org/_detail/de/lmce-ipad-home-submenu.png?id=de%3Alinuxmce_qorbiter

What gestures are possible in qOrbiter?
« Last Edit: September 05, 2012, 01:33:08 pm by polly »