I made 1 with a iPad and 1 with a iPhone resolution.
I made the fontsize of the attributes roughly the same as the overall fontsize.
For the iPad version you could show even more attributes if the fontsize was made smaller,
on the iPad it would still be very readable.
Also the coverart is much better viewable and comes more to its right if you would show only 6 above each other.
Since flicking the screen goes really fast, 2 less showing isn't noticed too much.
In my honest opinion (and i don't want to step on anybody's toes or hurt ones feeling
) making the fontsize as big as you did makes the app look less professional.
It deserves better, since it is a very professional app
The fontsize was based on actual customer feedback so I guess eveyone will have their views on that. We do plan to have a font size option in the settings screen in a future update so this would have some user configurability to it.
Thanks for the UI ideas. As far as I know all the UI changes your experimenting with can be achieved in HAD and do not require any App changes at all. That's exactly the way the interactive layer was designed to work... it allows you to build enhanced UI's with minimal or no UI skin changes and/or no changes that are specific to the interactive layer per se.
So as far as i can see you could go ahead and use HAD today to create your new screens or a complete new UI skin and the TouchOrbiterQT http://wiki.linuxmce.org/index.php/TouchOrbiterQt
and the Dianemo iOS Orbiter v1.3 to display them with no App changes whatsoever.
All the best