Rule #1 - Be Patient - Rule #2 - Don't ask when, if you don't contribute - Rule #3 - You have coding skills - LinuxMCE's small brother is available: http://www.agocontrol.com
Looking good, great work!The thing i am missing a bit are the left-hand alphabet-search-keys, are they going to be implemented in another way?br,Raymond
Very cool! Thanks a lot.Will you guys implement other iOs-UI elements in the future as well?Is your goal to replace the whole (proxy) orbiter-UI with native-OS elements?Br Raymond
How does your orbiter project relate to golgoj4's experiments?
It doesn't really. As i describe in the response above the Interactive Layer in Touch Orbiter 1.2 is probably not a long term solution but it does give us some real usable capability in terms of delivering some more dynamic UI right now.Golgoj4's approach is a more funder mental re-engineering of the Orbiter and ultimately is probably pretty close to where we think we need to be but its not deliverable today and will need a lot more work before its something that could replace what we have today. So the two work along side one another really delivering new capability now on one hand while the other technology is worked up and completed.All the bestAndrew
Hi Andrew... very impressive work. Looks very smooth. Images seem to be loading much quicker now.I know golgoj4 would appreciate the help reaching the common goal of re-engineering the UI. He is deep in the bowels now, and it is pretty murky in there. I understand you have limited resources to attach to day to day operations/support/development. I know spare time is probably a laughable concept... but clearly the work is overwhelming, and it would be a terrible shame if he drowned when you have such impressive and rare life preservers.
Just to let everybody know, now it IS available br,Raymond
Proxy_Orbiter, v.220.127.116.11.11071224175Visit www.plutohome.com for source code and license information =======================| DirectFB 1.0.1 |======================= (c) 2001-2007 The DirectFB Organization (directfb.org) (c) 2000-2004 Convergence (integrated media) GmbH ------------------------------------------------------------(*) DirectFB/Core: Single Application Core. (2008-09-12 19:59) (!) Direct/Util: opening '/dev/fb0' and '/dev/fb/0' failed --> No such file or directory(!) DirectFB/FBDev: Error opening framebuffer device!(!) DirectFB/FBDev: Use 'fbdev' option or set FRAMEBUFFER environment variable.(!) DirectFB/Core: Could not initialize 'system' core! --> Initialization error!Failed initializing SDL: DirectFBCreate: Initialization error!01 07/14/11 11:34:55.485 X is not running! Starting X and the window manager: /usr/pluto/bin/Start_X.sh <0xb4ee96f0>1 07/14/11 11:34:58 SetupAudioVideo (server) Starting1 07/14/11 11:34:58 SetupAudioVideo (server) '1 07/14/11 11:34:58 SetupAudioVideo (server) DBSetting: S Reboot: Script Path: /usr/pluto/bin/1 07/14/11 11:34:58 /usr/pluto/bin/Start_X.sh (server) Starting X server (client: /usr/bin/xfwm4; parms: --compositor=off)1 07/14/11 11:34:59 /usr/pluto/bin/Start_X.sh (server) X server: backround; AlphaBlending: 0