Author Topic: Touch Orbiter for WinCE 5.0 - Why not port it to your favourite Device/OS?  (Read 40566 times)

cfernandes

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Re: Touch Orbiter for WinCE 5.0 - Why not port it to your favourite Device/OS?
« Reply #60 on: October 18, 2010, 01:17:46 am »
HI ,


i finished to Compile Touch Orbiter to Familiar GPE

is running on my old ipaq 3650


carlos

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Re: Touch Orbiter for WinCE 5.0 - Why not port it to your favourite Device/OS?
« Reply #61 on: October 18, 2010, 07:45:10 am »
HI ,


i finished to Compile Touch Orbiter to Familiar GPE

is running on my old ipaq 3650


carlos

Hi Carlos,

Congratulations! Thats fantastic...another Touch Orbiter is born :-)

When you have some time can you please create a Wiki page describing your experiences snf how to build/compile & install the Orbiter etc and link to that page from the original Touch Orbiter page?

All the best



Andrew
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cfernandes

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totallymaxed

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Andy Herron,
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DEMNVT

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Re: Touch Orbiter for WinCE 5.0 - Why not port it to your favourite Device/OS?
« Reply #64 on: October 19, 2010, 05:21:55 am »
Foxi352 has done a great job of implementing the first true IOS Orbiter App. I think that Foxi352 plans to submit it to the App Store soon (he may have already done so in fact). So keep checking back there to see if the RoamingOrb App has appeared.

Hey guys, just letting you know that the RoamingOrb is now showing up on the App Store (I searched for RoamingOrb but I just tested and it shows if you search for LinuxMCE also). Just downloaded it and set it up on my lunch break. It is SUPER quick and works great on my 3GS. Works much quicker than using the WebOrbiter 2.0 in Safari.

Agree with totallymaxed here and congratulate Foxi352 on an outstanding job!

One thing I noticed is that if you do a Quick Reload Router the RoaminOrb doesn't show the reload status and also does not automagically re-connect after the reload, but I believe that's something that could be easily fixed and is only minor anyway (just need to close and re-open).

tschak909

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Re: Touch Orbiter for WinCE 5.0 - Why not port it to your favourite Device/OS?
« Reply #65 on: October 19, 2010, 05:23:31 am »
I know I have been outspoken with regards to Touch Orbiter; congratulations, Serge. You've done a wonderful thing.

-Thom

totallymaxed

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Re: Touch Orbiter for WinCE 5.0 - Why not port it to your favourite Device/OS?
« Reply #66 on: October 19, 2010, 10:00:45 am »
Foxi352 has done a great job of implementing the first true IOS Orbiter App. I think that Foxi352 plans to submit it to the App Store soon (he may have already done so in fact). So keep checking back there to see if the RoamingOrb App has appeared.

Hey guys, just letting you know that the RoamingOrb is now showing up on the App Store (I searched for RoamingOrb but I just tested and it shows if you search for LinuxMCE also). Just downloaded it and set it up on my lunch break. It is SUPER quick and works great on my 3GS. Works much quicker than using the WebOrbiter 2.0 in Safari.

Agree with totallymaxed here and congratulate Foxi352 on an outstanding job!

One thing I noticed is that if you do a Quick Reload Router the RoaminOrb doesn't show the reload status and also does not automagically re-connect after the reload, but I believe that's something that could be easily fixed and is only minor anyway (just need to close and re-open).

Hi DEMNVT,

I'll respond for Foxi352 as i know he is busy for next few days...

Yep Foxi352 has done a brilliant job getting RoamingOrb 1.01 out the door and I can tell you the Apple App approvals process threw us a 'curve ball' at the 11th hour...but we worked around that and 1.01 is up on the App store. A bit of a milestone in so many ways really;

- Firstly its an App many people here in the community have wanted for a long time now
- Its an App developed by a developer who is new to the community - we need many more too!
- Its an example of how if you focus in on a limited part of this project and your given the right docs and support/encouragement you can achieve a lot very quickly
- ...and lastly but definitely not least its the first small(ish) step on a path to a re-engineered model for Orbiters and building UI's for LinuxMCE (its not the only path to this...witness the great research & experimentation going on here in Clutter by tschak909 and others)

Now as ever with software development, and this is elongated by the App development process under iOS, RoamingOrb 1.01 is missing a number of refinements that are now in testing. Expanding testing beyond a small group is not easy under iOS because each iOS devices UDID has to be 'burnt' into the App before release...but I am sure there will be an updated RoamingOrb App in the near future that will incorporate a number of refinements. Having said that the 1.01 release has gone through a lot of testing by Foxi352 and my team at CHT on every current iOS device platform (iPad included) and all current iOS device releases and we believe it is incredibly stable. In fact I can honestly say that I have never seen any kind of fatal bug at all during testing.

As to speed...yes its blindingly fast compared to all other Touch Orbiters and in use I think you will quickly find it a joy to use - I do ;-)

Now in the next few weeks alongside RoamingOrb 1.01 CHT will release another iOS Orbiter, Dianemo iOS Orbiter, which is based on the RoamingOrb codebase (a later revision than 1.01 though) but with a number of enhancements and also a number of features that are only relevant to Dianemo installations. Foxi352 is the lead Dev for both versions by the way. The Dianemo iOS Orbiter (we may change its name...as it does not roll off the tongue!) will also be Free to download from the App store and will be fully compatible with both Dianemo & LinuxMCE. I will outline the Dianemo iOS Orbiters features soon here.

The source code for both RoamingOrb & Dianemo iOS Orbiter will be freely available soon too - probably in the svn but possibly via the Wiki (you'll know as son as this is decided)

All the best


Andrew
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totallymaxed

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Anyone here interested in Kindle App development?
« Reply #67 on: October 19, 2010, 03:13:12 pm »
Does anyone reading this thread have any experience developing Kindle Apps? We like to here from you if you do... as we think it would be very cool to have a port of Touch Orbiter for the Kindle! Now I have no understanding of Kindle App development...it may just be impossible to create such an App for Kindle...but if anyone here has some insight into Kindle it would be great to hear from you!

All the best


Andrew
Andy Herron,
CHT Ltd

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