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16
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LinuxMCE / Users / Re: Upgrading. Is it safe yet? (ALL video cards but nVidia GTxxx cards specifically)
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on: September 16, 2012, 05:13:14 am
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Well,...
Here's something that's gonna toss yer noodle around,... (Keep in mind, this is a net installed 1004 that I just ran the upgrade on, don't know if that matters)... I made the bone headed move of not only deleting my MDs (decided rebuilding was easier), nothing to report on that yet,... But, I also (here's the bone headed part) deleted my xorg.conf from the Core thinking it'd automatically dump me into the AVwizard to reset the Core's xorg.conf (old xorg.conf renamed to xorg.oldone and left in the directory),... That didn't happen... in the least.
Here's the thing,... The Core/Hybrid booted graphically,... UI2 and all,... There's NO xorg.conf in the /etc/X11 directory, just the xorg.oldone,... and the typical Kubuntu auto Xsession crapolla you get from a standard Kubuntu 10.04 install...
But so far, everything appears to work... MythTV,... Live TV playback,... KDE desktop, etc., etc...
Let me know if there's something I should try to run to see if running it this way breaks anything... But for now,... I'm just going to keep running it this way,... rebuild my MDs, and see if it affects anything...
Oh,... Forgot to mention, Intel chipsets on everything.
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22
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LinuxMCE / Installation issues / Re: web orbiter not working in web browser with LinuxMCE 1004
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on: September 13, 2012, 11:15:38 pm
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Did you delete the non working ones or try to fix them? Delete them. Make new ones.
Be patient as you complete the steps for creating a Web Orbiter,... Wait for the progress bars on the Orbiter screen in the Web Admin to go through both passes before proceeding.
Do quick reload routers between steps...
*********
PS: Don't just do a simple 4:3 screen, also chose a default skin and a "normal" screen resolution (like, 800x600). Don't get fancy on your first one. I'm half inclined to think that not all skins work with all screen dimensions and resolutions. After making one or two,... then experiment. I broke my first web Orbiter by rushing and trying to get fancy with my second... I ended up deleting them both and starting over.
You also might try the Win (said Web Orbiter initially) Orbiter in Win7. I don't run Windows, but I noticed there were special instructions for Vista. Somebody with Win7 can better tell you if that would work. The Windows Orbiter is better than the Web Orbiter, by a long shot (faster refreshes, etc). I run it in wine within Linux.
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24
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LinuxMCE / Installation issues / Re: web orbiter not working in web browser with LinuxMCE 1004
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on: September 13, 2012, 03:44:40 pm
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I had a similar problem when setting up the web Orbiter with non-standard screen geometries. You might want to try a 4:3 geometry and a more standard screen size. I don't know about IE or Windows, but the web Orbiter works in Chrome, Firefox and Dolphin under Android. So, I assume any platform with those browsers should work.
The Windows Orbiter works in wine on Linux. If you run OS X, you could try wine under that platform,... can't hurt to give either a shot, if you run under those platforms.
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25
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LinuxMCE / Feature requests & roadmap / Re: Auto-Follow Me?
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on: September 12, 2012, 11:23:34 pm
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beware of this cheap bluetooth , many do not work with wiimote and symbian phones, just my two cents
Yeah, they're definitely inferior, but if you are only using them to detect Bluetooth, ... well,... Let's put it this way,... you can't go that wrong for $2...
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28
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LinuxMCE / Users / Re: Konsole item in computing menu,... help please...
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on: September 12, 2012, 09:33:06 pm
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So, there's no way under NIS to allow unprivileged logins from the moons under the current setup,... hmmm,..
Would switching around the NIS key file ownership/location situation break other things, under the current setup?
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30
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LinuxMCE / Feature requests & roadmap / Re: Virtual 3D AI
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on: September 12, 2012, 07:23:28 pm
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Try MakeHuman; http://www.makehuman.org/It creates the mesh, etc. for the whole body, but you can export to Blender to do the animation, just focusing on the head. It also creates controls for animating the face (and body), but those can be challenging to use (like operating a marionette). The hair typically does not export (you probably would need to do the hair yourself, or find a mesh you can import).
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