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Messages - golgoj4

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Users / Re: Need some dedicated testers.
« on: February 23, 2015, 06:08:49 pm »
I see that ministro is no longer required? In the other hand there is some scaling issue with the buttons, I guess. I tried watching a DVD, but could not use the menu with arbiter.

This has been a hot topic of debate recently in #devel and fixes are coming soon.


Users / Re: cd-ripping
« on: January 19, 2015, 06:16:05 am »
sounds like a bug to be honest.

Users / Re: noob questions on UI 'skins'/changes/upgrades
« on: January 19, 2015, 06:08:33 am »
I'm a total newbie to linuxMCE - other than seeing and getting interested in the original Pluto projects awhile ago and wanting to build a system ever since, but I haven't installed or implemented anything or put together hardware yet.  (I hope that's coming to start finally soon but outside of collecting some X10 modules and such i'm nowhere yet)

Could someone with a little more understanding of the nuts and bolts maybe explain to me how flexible and changeable the UI is?  I don't like the look.  This is more than a griping feature request, my girlfriend is actually a graphic design major and even if I cannot code anytime soon i'd be happy to try and contribute trying to give a visual overhaul even if it's eventually paying her to commission things if she's just too busy or disinterested herself to donate time.  :)

Like I said though I don't really like the look, but since every demo i've seen so far of MCE has the same look i'm assuming maybe it's not that easy to change?  I just think in a modern age of iPads and having seen fancy animated icons on many phones, i'm looking to do up something like that.

What can be done with the interface currently, is it easy to 'skin' by just editing icons and such?  Is it designed to be mostly hardcoded text and design, open ended 2d images/icons of anything, fully animated transitions between menus/icons, or could it even have 3d effects done?  If a person wanted to seriously bring the UI into the 21st century with retina displays and animated 3d interfaces would that be a monumental undertaking or are there 'code hooks' in place that you wouldn't have to reinvent the wheel, but just add the fancy new graphics (even through shockwave flash or maybe a 3d game engine) to talk to whats there?

Also how hard is it to change the basic functions?  Like lets say I wanted to alter the Security Lighting Climate Telephony type selections to interface with some fairly custom software or even other applications, could they trigger outside applications?  Pass messages to/from those applications perhaps even on a separate computer?  Change internal logic or normal macros (similar to how it normally turns on the lights and then captures an image of an intruder and connects the telephony to talk to them - maybe I have infrared lighting and want them captured on camera but not tipped off)  Or say for instance I wanted to experiment with home robotics and motorizing lots of things, whether it's press a button to physically make a TV drop out of the ceiling, or press another to change the position of speakers or special lights along a track, or even have a motorized cabinet door or lazy suzan in the kitchen - just having those things be a part of the linuxMCE control panel strategy on every Orbiter/screen so that macros could control those custom functions in concert with the normal controls that do things like close the drapes, alter the room lighting, turn on a certain TV and receiver, etc etc.

Again i'm not asking anyone to do that custom code for me, just trying to understand how hard it is to interface to the user interface - was it designed with that kind of function expansion in mind, or easy scripting and configuration in mind?  Do I learn python, or Objective C, or is there a custom internal language that configures everything or what?

Its been made light years easier to do this on a various platforms

Old UI is build on WX widgets.
*It had built the text into prerendered objects before the ui could run (orbitergen)
*Animation was problematic
*A billion other issues I dont care to mention

Now we have new UI.
*Run on Android, x86*, iOS, even pi*
*No media director variant yet (its in the pipe...waiting on me)
*Dynamic UI. You can develop without ever closing the application
*Missing tons of functionality / coherent UI design
*Built on Qt / QML
*Actually has proper separation of UI and business logic.
*Needs many more people working on UI design / Functionality
*Beta ios app, released android app, packages for x86, no windows builds yet because im a busy person (we need more people)

Re the other questions:
*Can i talk to outside apps
  -yes, there are many way of communicating from between applications and devices on the same computer network. not just computers.
ex: Phillips hue controller is
*c++ code running on the dcerouter that
*talks to and controls the phillps hue bridge via http/json to
*control the lights.

The general design pattern is linuxmce <--interface software--> device
If you go down this road, specifics can be provided. But if it has an interface to the outside world, it can be controlled.

And the UI can always take custom scenarios for things, so adding a button on all the UI's for 'Dance Party' isnt that big of a deal. Would be nice if  web designer would come along and add a feature to the scenarios' page that let me assign the same scenario to more than one EA at a time...but i digress...

We could use some consistent design input.

Users / Re: Need some dedicated testers.
« on: January 06, 2015, 04:58:05 pm »
Hmm, weird enough. I've tried several times, but it wouldn't connect and not create a config file. So I downloaded the lmce orbiter (dev build) from the webadmin page. Tried that one....and suddenly qorbiter started to cooperate again. I'm a bit stumped.
one other question. I saw when updating skins that there seemed to be skins for tvcontrol, but trying tv (I'm using mythtv ) but says the screen doesn't exist. I just want to make sure, that it's not an error on my machine, but that feature isn't available yet, correct?

I was working on livetv (cable/ sat box), forgot to update myth. Will get to the expeditiously.


Users / Re: Need some dedicated testers.
« on: January 06, 2015, 03:25:47 am »
It seems I'm having trouble getting qorbiter to run. Could it be that qorbiter has issues with encrypted cellphones? It still creates the linuxmce folder, but no files...
I'm running kit Kat, by the way

Encryption shouldnt matter, i will look into it further? (Hoping) Qt5 android version?

Users / Re: Video Standards.
« on: December 23, 2014, 02:38:49 am »
All good points.

I think something else that needs to be discussed and maybe got lost in the qorbiter part of the discussion is:

*What are the optimal formats
 *Flac, Ogg, Mp3, AAC, WAV, MKV, MP4, AVI, WMV?

*What are the optimal ways of achieving a well archived media library and what can we improve?
 *Media Tagging Tools - Linuxmce and otherwise
 *Ripping methods - LinuxMCE  and otherse

Users / Re: Need some dedicated testers.
« on: December 22, 2014, 06:05:24 am »
I'm in for ASUS TF201.

It's running Cyanogenmod ROM, so I'll understand if you don't want to include it, but I can also test on my HTC One M7. It seems to work fine with Qorbiter so far.

I'd say go for it. My android experience has expanded so that makes supporting roms a possibility (not full guarantee!) but it cant hurt to try.


Users / Video Standards.
« on: December 21, 2014, 04:01:37 pm »
So, maybe this is a personal problem, maybe its more than just me.

Being able to play Audio/Video consistently across multiple platforms is...tricky at best. Moreso video than audio, but both can be challenging. But, its still something i would like to have. yet, one thing ive come across is something that is still present in 2014. The codec problem. Some devices support this, some support that, some like one container over others when the stream contains the same content. I could go on. What I have learned is that, MKV is king. It has such great support for many of the features we like, such as multiple video streams, wider choice of audio streams, subtitle support, etc. However, MP4 (m4v) seems to be the widely accepted standard for non htpc solutions like phones and tablets across the big players in those markets.

I have pretty much doubled down on mkv, which, to my dismay i have learned is a non starter with an ipad and a hit and miss situation on my Nexus 7. Sooooo. What to do? Well a lot of time has been spent so far, with actual practical results coming out of it. We now have an html5 capable audio/video streamer (sorry no dvd or live tv folks, though possible). But the main question is this.  Am I the only person who cares about this? If so, i should likely direct my efforts elsewhere in the qOrbiter eco-system as now, audio seems to work pretty well.


Users / Re: Need some dedicated testers.
« on: December 21, 2014, 03:52:09 pm »
Yeah i was looking into and it seems i can use up to 100 devices before needing to submit to the app store.
Right now i need to make sure that this alpha version runs on other things besides my ipad (all i have to test) and then there will likely be a lull while i solve some issues like:
*Consistent deployment setup
*Network / Audio cutting off when it goes to the background
*Saving Retrieving Configuration file.

So far, working on the platform is
*Starting (obviously)
*Loading screens
*Running screensaver
*Playing video* with issues...
*Playing audio with out issues

So its pretty much on par with the Android Qt5 version


Users / Re: Need some dedicated testers.
« on: December 21, 2014, 03:48:14 am »
Please Response Here if you would like to sign up for beta testing. Getting around the bend for an test release.


Users / Re: Need some dedicated testers.
« on: December 18, 2014, 08:12:26 am »

Users / Re: Need some dedicated testers.
« on: December 15, 2014, 05:07:24 pm »
We are moving to Qt5 guys. for a number of reasons.
*Narrow the amount of skins targets. Supporting 2 versions of Qt adds 2x the UI work
*Lots of technical enhancements that Qt5 brings.
*Sanity for developers

Some reasoning:

Some Raw Numbers on how much work there is to develop 1 skin.

All is not doom and gloom. Qt4 Android Qorbiter will continue on for a bit to allow people to transition or get devices to replace the old ones. This will likely need to be posted as a sticky, but for those tuned in:

*Android Support for Qt5 is going to be android 4.0 forward.
*Any device you expect to run qorbiter on should support hardware acceleration.
 *A larger discussion needs to be had about if a masking UI will even be developed given the new UI framework
*iOS support will be from 5.0 onwards.
*Linux desktop targets should be using 14.04 or later.
*Osx, Windows minimum requirements TDB, but don't assume you can bring an old os to the party.

This past weekend was spent porting the existing Android Qorbiter skin to Qt5 (video below), as well as building up more iOS infrastructure (plugins, rotation, working on settings for iOS system integration). Hopefully we will see a limited beta soon.

Phenigma has been hard at work integrating qOrbiter into the linuxMCE build system and larger system so that its less of a rogue agent. This has been painful at parts, but quite necessary as we are trying to do this as correctly as possible. The end result is that soon we will have it available for download right for the webadmin page. In addition, the onscreen qorbiter is the next challenge to meet the requirements of an MD.

Now is the time to get involved at the QML level people :)

Have some non rotating video


Users / Re: Need some dedicated testers.
« on: December 07, 2014, 05:57:46 am »
just gonna leave this here.

file under coming very soooon.

Developers / Re: Myth MD/Orbiter
« on: December 06, 2014, 03:46:13 am »
Thank you so much for sharing your feelings.

There is certainly a lot of rudeness floating around. It might even be useful to put something that measures the rudeness and helpfulness of users clearly visible on the forum. Maybe the attitude is the consequence of LinuxMCE being such a beast and having not developers to get it quickly enough to were we all envision it. The people who do put their time and effort in have such a dedication that whatever time others spend is always a fraction of theirs. Even though I totally agree that being nice will get us much further, please try to see it from their side also. (Thinking of how many good devs we might have lost because of rudeness makes me wanna cry....). We can only hope one day the rude also see that its much better to have as many aboard as possible even if they think a bit differently or spend less time. Everybody has their own path and we can use any contribution however big or small.

I hope you can reconsider and think of all the love that must be here to actually get something big as LinuxMCE into being... not everybody around is rude and even the rude must have some good sides ;-)

True, but if you think it get ugly here, it's much worse in the IRC channel. And let's not discuss the media browser discussion where people feel it's ok to make unilateral decisions. But Linuxmce is flexible enough for me to cut through the bullshit, use what I want to use and do what I want to do. So, really, who cares what some loud asshat is on about. Unless it's posde, it would be hard to get me to break stride. I guess not everyone is built that way, but they are only Internet people. What are they going to do, type in all caps? Linuxmce is the coolest thing since sliced bread and I'll be damned if any chuckleheads get me to leave because I got my feelings hurt.

That being said, I have made an effort to be more welcoming as it takes all kinds to make this project.


Users / Re: Need some dedicated testers.
« on: December 03, 2014, 07:02:55 pm »
I think there is a but with navigating filestructre.  If you click on back, it doesn't work correctly and seems to crash.

fixed in svn

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