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Messages - tschak909

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Developers / Re: Myth MD/Orbiter
« on: March 10, 2014, 05:08:41 pm »
Everything that you want to do, is possible, and those of us who can help, will help point you in the direction you need to go. Feel free to stop by #linuxmce-devel on freenode IRC.

You will need to study DCE devices, how they work, and build your own simple DCE device (see Developing a DCE device), so you can understand the interaction.

Once this is done, you'll need to study the interaction of Plugins with the DCE router, as you'll need to understand this, for handling the MediaStream object and its friends.

Once you understand this, you can then look at the MythTV Player, and see how it interacts with the existing mythTV, you can choose to keep this mechanism, or embed libMyth into MythTV Player (in actuality, the first version of MythTV literally embedded libmyth directly.)

Do you have the patience? :)


Users / Re: Proxy Orbiter crashing (Re: web orbiter refresh)
« on: March 10, 2014, 04:26:23 pm »


Users / Re: Video File Format
« on: March 10, 2014, 04:25:36 pm »
The H.264 codec (that is a part of MPEG-4 advanced profile) has become the main-stay of high definition video output, over the last decade, alongside other codecs like VC-1.

For high-definition output, you essentially have two major resolution targets, 720p (1280x720 or approximate), or 1080p (1920x1080p or approximate).

The two major video containers that have established themselves across the *cough* high-def downloadable video content arena, are basically Matroska (MKV), and ISO MPEG-4 (aka MP4).

AVI is not in this list, because AVI's data structures are nominally signed 32-bit, and thus do not scale out well past 2.1GB of data. This would drastically limit the amount of video data that can be held in an AVI, so it's usually relegated to low resolution content, now.

If you use a tool, such as MakeMKV, to make a backup of blu-ray content, you'll see that a full quality rip of a single blu-ray movie (just the movie, not the other features, menus, etc.), will vary from approximately 20 to approximately 40 gigabytes in size. This translates roughly to a video bandwidth between 36 megabits per second, and 54 megabits per second (max, as defined by standard.)

This should give you a solid ceiling for high-def content.

Most "downloadable" content from various sites, however, will be significantly curbed, to make the downloadable size much smaller, so you'll typically see good copies of a movie from 6 gigabytes to 12 gigabytes in size.

Scale accordingly. Hope this helps.


Users / Re: What PVR
« on: March 02, 2014, 10:44:42 pm »
We really need engineering help to try and get the MythTV integration back up to spec.


Users / Re: Haven't posted a thank you in a while
« on: March 01, 2014, 07:18:38 pm »
I'm glad it's working great for you. Good luck on the build out :) Let us know if you need anything.


Users / Re: MythTV in 12.04
« on: February 20, 2014, 11:15:09 pm »
can you please file a ticket, so we can fix the issue?


Users / Re: Is anyone using the Game Player?
« on: February 17, 2014, 07:36:14 pm »
Do you have a MESS BIOS for SMS? This is required. There is also the difference between sms and smspal, both of which need their respective MESS BIOSes.

These zip files need to be copied into the same folder as the sms roms. I will be changing this to a dedicated folder to hold all the BIOS roms, but haven't done so, yet. This will coincide with the move from MAME/MESS to UME.


Users / Re: Is anyone using the Game Player?
« on: February 16, 2014, 06:04:07 pm »
PS1 got removed, as there still needs to be a LOT of integration work done.

Particularly in regards to:

* Multiple discs
* Memory card support
* Whether PCSXR or MESS can adequately handle the job.

I was using PCSXR for a while, but now that I have a NUC in the den, the Intel chip in the NUC doesn't work with PCSXR, very well...

There are a lot of weird things to work out, because when you get into systems that need GPU accelleration, the # of configurable parameters to make things just work on every piece of hardware just increased by several orders of magnitude...

but it will get worked out at some point, unless somebody actually wants to dig into the code and help :)


Users / Re: MythTV - Thumbnails not appearing
« on: February 15, 2014, 08:49:34 pm »
I believe this all happens in the MythTV Plugin, there is a function to update the mythtv recordings. I'm not where I can get to the code at the moment, so I can't say specifically...

Can you file a bug, so you, and all of us can work on it?


Users / Re: WIFI RGB/W Lights
« on: February 15, 2014, 05:32:38 pm »
I would look to see if:

* your DCE router is receiving the command (DCERouter.log)
* your Generic Serial Device is reacting to the command (look at its log, either in web admin, follow log, or tail -f /var/log/pluto/XX_Generic_Serial_Device.log from console.. also looking at the GSD's screen session is a good thing to do (screen -ls to get a list of screen processes, and screen -r <pid#> to connect to one of them... control-A d exits cleanly.


Users / Re: Is anyone using the Game Player?
« on: February 15, 2014, 05:30:11 pm »
Did the cover art properly acquire?

Does bookmarks work correctly? (from the bookmarks menu; from the playlist itself; from the media file view?)

Does recording work?

Do the games move well between media directors?


Users / Is anyone using the Game Player?
« on: February 15, 2014, 06:15:26 am »
I'm just curious.


Users / Re: sound alert
« on: February 11, 2014, 04:37:50 pm »
There is an implementation of this in MH Play Media, where you set the Resume flag.

However, in its current state, it does not work properly, and needs engineering time to debug and fix.


Users / Re: VPN (Need a place for my notes)
« on: February 08, 2014, 09:28:49 pm »
Basically guys, what is it going to take, to have VPN work out of the box for the most common platforms? I typically don't have to go into advanced in each of the VPN clients and set things like this.


Users / Re: Orbiter Clock
« on: February 04, 2014, 01:44:47 am »
If you go into mysql, e.g.

Code: [Select]
mysql pluto_main -uroot

you now have access to the database that LinuxMCE uses internally.

If you do an SQL query, e.g.

Code: [Select]
SELECT * from Style;

You will see all the rows of the style table, corresponding to different "Styles" used by HA Designer to draw lots of things like "text".

Notice that one of the rows, has a description of Clock, this is PK_Style # 27.

If you then do a query of:

Code: [Select]
SELECT * from StyleVariation WHERE FK_Style = 27;

You'll see the information for style #27. PK_Style becomes FK_Style out of convention, because in the Style table, the Style is a primary key, whilst in the StyleVariation table, it is a Foreign Key (it references another table).

Note the columns in StyleVariation, particularly PixelHeight. This is the value we want to change.

If you then do an explicit query of:

Code: [Select]
UPDATE StyleVariation SET PixelHeight=600 WHERE FK_Style=27;

You've then changed the Pixel Height variation from 840 to 600.

After this point, you'll need to regenerate the orbiters.


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