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Messages - darrenmason

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46
Users / Re: Android Touch Orbiter
« on: December 20, 2010, 12:27:45 am »
Any update on the next release?  I'm interested in that authentication option.

Havn't looked into it any further, when there is another touch orbiter working (ie: Backend is in place) will do an update to do the same....

47
Users / Re: Android Touch Orbiter
« on: December 19, 2010, 11:31:37 pm »
Hi darrenmason

i installed on my motorola mb300 (android 1.5), and is to slow , is there any think  that i need to change.

i have a touchorbiter on a ipaq  with familiar linux  on same network and this run fast.


Hi ,

What exactly is slow? Screen draws? Refreshes? Response to touch?

There is a setting to change the polling interval. decreasing this will only improve the visibility of non-user invoked events (ie; pused out)

Regards
Darren

48
Installation issues / Re: Issue with PLCBUS
« on: December 19, 2010, 11:27:11 pm »
@darrenmason: does it work for you?

br Hari

Only looked over the code so far, will try and test throughout the next week....

49
Installation issues / Re: Issue with PLCBUS
« on: December 16, 2010, 10:31:04 pm »
Good stuff hari...

50
Installation issues / Re: Issue with PLCBUS
« on: December 14, 2010, 11:02:19 pm »
Hi Bongowongo,
I'm using this program http://x10-hk.com/store/download/PLCBUSUniversalController-v0.50withOCX.zipwhich was written by Kevin Lo in VB6 (I want to get it set up in the windows environment before I even think to tackle in Linux).
According to all the docs, you can choose a house code in the range A-P and 1-16 (256 codes).
So it seems that I am doing the correct steps for the code and the interface is buzzing when I send a command, so that is also good.  The problem now is that when I send an ON or OFF command to the address, the lights themselves won't respond and the software won't acknowledge ('ACK' go green).
Is it because my PC is on the power circuit, whereas the lights are on the lights circuit?  Can the PLCBus signals communicate across circuits?  Anyone from Australia had the same problem?
Thanks
I had the same problem when I first set it up. I had the 1411 attached to the core which is under the house on its own circuit. I moved it to the MD in the same room as where I installed the crystal switch and it had no problem. Still on different circuits (one on the powerpoint circuit, one on the lighting circuit) but obviously didn't like our house wiring. We are single phase in Australia (Sydney).

Try connecting your 1411 to the power points in the same room as the light you are setting and see if it helps. I guess you could plug it into your light circuit as well with a light socket adapter...

I might try and set mine up again over the next few weeks. I have left it for a while as it was flickering teh lights at one point and I didn't have time to look into it so it got unplugged.... If I do, I will double check that the wiki page is up to date and the ruby code still works ( when I last used it I had 7.10)

regards
Darren

51
Feature requests & roadmap / Re: Queue and play options in media browser
« on: December 06, 2010, 11:14:46 pm »
Queue button to media browser (next to play) would be my preference....

52
Feature requests & roadmap / Re: support for IguanaIR
« on: December 06, 2010, 11:08:58 pm »
To tell you the truth not reallyt sure what state this is in in the linuxmce codebase. I have a couple of the usb transeivers in my workshop but they havn't done much in the last couple of years.

I did see someones user page with a mention of iguanaIR when looking for something else.
http://wiki.linuxmce.org/index.php/User:Chrysemys

This looks like it will setup the drivers and modified lirc.... but like I said I am not using them at the moment.

Just had a quick look at the LIRC_DCE code and sambuca has done a change a few months back to support sending via lirc - he might be able to shed some more light on the status of that work...

There might still be a code change to support the fact that /dev/lirc is not created but from the look of the code this might not be an issue if youe set the serial port config appropriately.

Would have to try and see...

Regards
Darren

53
Installation issues / Re: Weird sound issue
« on: November 22, 2010, 10:23:11 pm »
Anyone have any ideas here? I am struggling. Have googled and found people with sort of similar issues but no resolutions that work for me. Getting close to a complete reinstall :(


54
Users / Re: Android Touch Orbiter
« on: November 22, 2010, 03:11:23 am »
willing to test too. I have an Android 2.1 HTC hero.
Feel free. The apk is attached to one of my previous messges in this thread...

Currently I am not aware of any issues other than the need to do refresh_image explicitly sometimes.

The source code is checked into the linuxmce svn server (under people->darrenmason) for those interested

55
Installation issues / Weird sound issue
« on: November 16, 2010, 10:38:27 pm »
Hi,

Setting up an MD on a new core that I have installed at home (one of the latest snapshots)

Everything went ok-ish (once I dealt with the end of life intrepid issues)

Anyway... Setting up a new MD. AVWizard goes through OK. Get to the audio settings and need to turn the volume right up and jump over to a terminal (ctrl-alt-f2) and turn all the levels up in alsamixer. This is not a major issue - it seems to be fine I can hear the sample music at the required volume. Finish the wizard and assign the room etc, screens are generated etc All seems pretty normal.

Reboot the MD and go to watch tv, video or audio and there is no sound. So I switch to another console terminal to see if the sound card levels are wrong or have been muted and as soon as I switch consoles I can hear the sound. I switch back to the X screen and the sound stops. This consistently happens for all media types and all consoles. ie: I hear the sound that is playing when I switch to any other console screen other than F7 but when I go into that the sound stops.

Ideas please?

56
Users / Re: Android Touch Orbiter
« on: November 15, 2010, 10:15:54 pm »
If you are trying to run Android in an emulator then just download the dev kit. it includes a skinned emulator which I think is just qemu emulating an arm processor..
but good to see you have it working in virtualbox

regards Darren

57
Users / Re: Android Touch Orbiter
« on: November 11, 2010, 04:59:21 am »
Good stuff Andrew, Aligns well with some discussions that Adam(los93sol) and I have had.

Do you see this still progressing with the HAD Designer based screen model with layout in the database and the rendering (in the proxy) producing data structures instead?
This is what I am thinking but interested in what you have come up or thinking about.

regards
Darren

58
Users / Re: Android Touch Orbiter
« on: November 05, 2010, 12:00:19 pm »
Richard,

Can I get you to try this version?

regards
Darren

59
Users / Re: Android Touch Orbiter
« on: November 05, 2010, 03:07:03 am »
Thanks Richard, will take a look tonight - it is exactly what I need and should be able to work out your problem.

wrt. your resolution/ image squashing issues: Your device resolution is 480x854 in portrait and 854x480 in landscape so you want to use an orbiter image that preserves your aspect ratio (preferably in landscape). Your is about 1.78 (854 / 480) so just choose the resolution that is closest to that aspect ratio. It can be higher or lower resolution but higher will just mean that the image that gets transferred between your phone and the server is larger and lower will mean that you are not utlising the full resolution of your device.
Obviously, a resolution exactly matching your device can be used.
The app will currently squeeze the image it receives into the device in each rotation. Your current generated image is 960x640 which is 1.5

But send me a picture so we get an idea of how bad it is.

Regards
Darren

60
Users / Re: Android Touch Orbiter
« on: November 04, 2010, 12:14:14 am »
Hi all,

Good to see it in use. Some answers to the questions:

>This is a network application?  I thought this was a blue tooth based application.
This connects directly via a TCP/IP socket to the linuxMCE server. Bluetooth is not used

> If you could tell me where i can find this log, i will post it here
2 ways: If you have the dev kit installed on your PC and are able to connect to your phone then you can use adb. Just do 'adb shell' and type logcat in the shell and you can copy/paste anything relevant. Alternatively there are apps that allow you to push out your log. Havn't used them myself but they exist. See http://code.google.com/p/android-log-collector/ which is also on the Market

>  any plans to add user authentication (similar to the web orbiter) so it could safely run over public internet?
Not by me at the moment, but Adam (los93sol) was looking at something.
My suggestion though to get a secure connection is to use a ssh tunnel. This works fine (I just tried it on my phone) and is much safer than opening up more ports on your linuxmce gateway.
See http://tech.shantanugoel.com/2010/08/02/ssh-tunneling-android.html for instructions. You will want a local port forward from linuxmceserver:3461 to whatever you want locally (I used 3461 as well) then just changes the settings in Orbiter to use 'localhost' as the server address.

btw: I am using dyndns for this and am having no problems connecting to my dns address - not sure why it is not working for you. I am pretty sure it is not related to the Orbiter software.

Regards
Darren




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