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Developers / Re: NoodleSkin: Progress and Screenshots
« on: April 22, 2009, 08:51:53 am »
Sorry for the late response, I sent you a PM jimbodude.
eNoodle
eNoodle
Rule #1 - Be Patient - Rule #2 - Don't ask when, if you don't contribute - Rule #3 - You have coding skills - LinuxMCE's small brother is available: http://www.agocontrol.com
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eNoodle - If I could make a suggestion.... at the moment, a critical need is for at least 1 alternative UI2 skin! I think the eye-candy stuff would be a vastly lesser interest to most people who just want am alternative skin to Basic when using UI2 the eye-candy stuff can come later... and from what I have read from Thom before on the MNG stuff you would be in for a messy time, and hugely long skin regen times... I would love to see your existing skin transposed to UI2 without the MNG stuff first
Is it required to putting the new images folder in the core system also under /usr/pluto/orbiter/skins ?
The Static Nature of UI2 can be overcome somewhat with MNG based graphics, and OpenGL effects for UI2. Look in the Effect/EffectType tables for examples. These were not used because of the processing power required at the time, but they are available in the code.
Thank you so much for your work.